Quick drills: Which is louder?, Q width, Name the ring
Three short drills — a level difference down to half a decibel, the width of a bell, and the band of a ring before it howls — and how their levels and points work.
On this page
The quick drills ask one small thing, fast. Each runs on the eight-level ladder (see The level ladder and pre-listen) with no pre-listen or picture, so every answer counts in full. You find them in the Mix Engineering row.
Which is louder?
The same short clip plays twice, A then B. One of them is turned up. Nothing else differs: the same stem, the same moment in it, the same fades. Every stem is brought to the same loudness first. Tap A is louder or B is louder; tap A or B to hear that clip on its own.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
|---|---|---|---|---|---|---|---|---|
| Difference | 3 dB | 2.5 dB | 2 dB | 1.5 dB | 1.25 dB | 1 dB | 0.75 dB | 0.5 dB |
It never goes below 0.5 dB — on music that is a trained ear's limit. The answer is right or wrong. The level you hold is the smallest difference you hear reliably.
Listen to the whole clip, not only the first hit.
Q width
A bell boost at a frequency and gain the prompt shows, for example "A +9 dB bell at 800 Hz. How wide is it?" Pick Wide, Medium or Narrow. The A/B button switches between the processed and the dry sound.
- Levels 1–4: Q 0.7, 2 and 6. From level 5: Q 1, 2 and 4 — closer together.
- Gain: 9 dB on level 1 down to 5 dB on level 8.
- Every width plays exactly as loud as the original, so the wide bell is not simply the loudest. Listen to how much of the sound changes.
- Centres are taken from the bands the stem carries, between 100 Hz and 6.3 kHz.
- The answer is right or wrong. The reveal draws all three widths and marks the one you heard.
Name the ring
A feedback ring builds over the music. Pick its third-octave band — the fader you would pull down on a graphic EQ — before it howls.
| Level | Bands to choose from | Seconds until it howls |
|---|---|---|
| 1–3 | 3 | 8 → 7 |
| 4–5 | 4 | 6.5 → 6 |
| 6–8 | 5 | 5 → 4 |
- Rings sit between 250 Hz and 5 kHz, like a vocal mic in front of a wedge. On levels 1–3 the ring sits on a band's centre; from level 4 it can sit off-centre, still inside its band.
- The clock runs only while the clip plays.
- Points: the right band is 100. With five bands, a neighbour gets 50; with four, 25; with three, a neighbour gets nothing — otherwise always picking the middle would pay.
- If it howls before you answer, you can still name it, but the answer counts one band further off. The howl is held for 1.5 s, then the clip stops.
- ♪ Hear correct plays the ring steady, at a comfortable level, for a few seconds.
Name the ring is also the first step of the show-day warm-up — see Run a Daily Shift and climb the ranks. For the full soundcheck version, with a stage, a room and an EQ to cut with, see Ring out a wedge in the Ring-Out Simulator.
On a phone speaker
All three work in phone-speaker mode. Q width and Name the ring then ask from 400 Hz up, and bass stems are left out. See Listening devices and phone-speaker mode.
Thanks for the feedback.