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Airchain

FM radio airchain emulation — AGC, four-band squash, emphasis, clipper and transmission artifacts behind one big SQUASH knob.

VST3 / AUmacOS14 presets
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Help Center · SoundSense

Quick drills: Which is louder?, Q width, Name the ring

Three short drills — a level difference down to half a decibel, the width of a bell, and the band of a ring before it howls — and how their levels and points work.

Open SoundSense

On this page
  1. Which is louder?
  2. Q width
  3. Name the ring
  4. On a phone speaker

The quick drills ask one small thing, fast. Each runs on the eight-level ladder (see The level ladder and pre-listen) with no pre-listen or picture, so every answer counts in full. You find them in the Mix Engineering row.

Which is louder?

The same short clip plays twice, A then B. One of them is turned up. Nothing else differs: the same stem, the same moment in it, the same fades. Every stem is brought to the same loudness first. Tap A is louder or B is louder; tap A or B to hear that clip on its own.

Level 1 2 3 4 5 6 7 8
Difference 3 dB 2.5 dB 2 dB 1.5 dB 1.25 dB 1 dB 0.75 dB 0.5 dB

It never goes below 0.5 dB — on music that is a trained ear's limit. The answer is right or wrong. The level you hold is the smallest difference you hear reliably.

Listen to the whole clip, not only the first hit.

Q width

A bell boost at a frequency and gain the prompt shows, for example "A +9 dB bell at 800 Hz. How wide is it?" Pick Wide, Medium or Narrow. The A/B button switches between the processed and the dry sound.

  • Levels 1–4: Q 0.7, 2 and 6. From level 5: Q 1, 2 and 4 — closer together.
  • Gain: 9 dB on level 1 down to 5 dB on level 8.
  • Every width plays exactly as loud as the original, so the wide bell is not simply the loudest. Listen to how much of the sound changes.
  • Centres are taken from the bands the stem carries, between 100 Hz and 6.3 kHz.
  • The answer is right or wrong. The reveal draws all three widths and marks the one you heard.

Name the ring

A feedback ring builds over the music. Pick its third-octave band — the fader you would pull down on a graphic EQ — before it howls.

Level Bands to choose from Seconds until it howls
1–3 3 8 → 7
4–5 4 6.5 → 6
6–8 5 5 → 4
  • Rings sit between 250 Hz and 5 kHz, like a vocal mic in front of a wedge. On levels 1–3 the ring sits on a band's centre; from level 4 it can sit off-centre, still inside its band.
  • The clock runs only while the clip plays.
  • Points: the right band is 100. With five bands, a neighbour gets 50; with four, 25; with three, a neighbour gets nothing — otherwise always picking the middle would pay.
  • If it howls before you answer, you can still name it, but the answer counts one band further off. The howl is held for 1.5 s, then the clip stops.
  • ♪ Hear correct plays the ring steady, at a comfortable level, for a few seconds.

Name the ring is also the first step of the show-day warm-up — see Run a Daily Shift and climb the ranks. For the full soundcheck version, with a stage, a room and an EQ to cut with, see Ring out a wedge in the Ring-Out Simulator.

On a phone speaker

All three work in phone-speaker mode. Q width and Name the ring then ask from 400 Hz up, and bass stems are left out. See Listening devices and phone-speaker mode.

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